DELL G5 5505 Review: An All-AMD Gaming Laptop (Ryzen 7 4800H / 16GB / Radeon RX 5600M), Tested in VR

2021年3月5日

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Dell lent me a DELL G5 5505, a laptop from its lightweight-gaming G-series lineup.

With both the CPU and GPU built by AMD, how much VR can this all-AMD machine actually handle?

Meet the DELL G5 5505

The DELL G5 5505 is a gaming laptop built around an AMD Ryzen 4000-series CPU and an AMD Radeon RX 5600M GPU.

DELL G5 5505Model Lineup
CPUAMD Ryzen 5 4600H
AMD Ryzen 7 4800H
AMD Ryzen 9 4900H
GPUGeForce RTX 2080 with Max-Q
Memory8GB or 16GB
ChipsetNot disclosed
SSD512GB or 1TB
HDDNone
Display15.6-inch matte LCD
1920×1080 (Full HD)
144Hz or 120Hz
Interfacesmini DisplayPort x1
HDMI x1
USB2.0 (Type-A) x2
USB3.2 (Type-A) x1
USB3.2 Gen2 (Type-C) x1
Mic/headphone combo jack x1
Wired LAN
NetworkWireless LAN (Wi-Fi): Wi-Fi 6 (802.11 a/b/g/n/ac/ax)
Bluetooth: Bluetooth 5.1
Webcam720p HD camera
Battery lifeNot specified
OSWindows 10 Home 64bit
KeyboardFull-size (backlit)
Size
(W x D x H)
2.0 liters (365.5 x 254 x 21.6mm)
Power230W
WeightApprox. 2.5kg
List price (tax included)¥126,478 and up

*Prices and the model lineup reflect the time of writing. These change frequently, so please check the official DELL site for the latest details.

As of March 5, 2021, DELL’s direct-sales site listed the seven configurations shown above.

The Test Setup: DELL G5 5505 Review Unit

Here’s the spec sheet for the unit DELL sent me. I’ll be testing this exact configuration throughout the rest of this review.

modelDELL G5 5505
Display15.6-inch FHD IPS LCD (1920x1080px)
CPUAMD Ryzen 7 4800H
8 cores, 16 threads, 2.9GHz (Turbo 4.2GHz)
GPURadeon RX 5600M
6GB GDDR6
Memory16GB
SSD1TB (NVMe/M.2)
HDDNone
Power230W
OSWindows 10 Home 64bit

The GPU in this DELL G5 5505 is AMD’s Radeon RX 5600M. Most gaming laptops ship with an NVIDIA GeForce card, so a Radeon-powered machine is something of a rarity. DELL markets the G5 5505 as “VR Ready," but how much VR can it actually deliver?

Exterior Design and Build

Lid

The unit I borrowed comes in “Iridescent Silver." The plastic chassis has a metallic-flecked finish, and the DELL logo on the lid catches the light with a pearl-like shimmer.

Sides and Ports

The port layout is fairly typical for a gaming laptop. The rear is reserved for exhaust vents only, with all the ports arranged along the sides.

Rear

There are no ports on the back of the DELL G5 5505.

Right side

On the right side, running front to back (left to right in the photo), you’ll find an SD card reader, a mic/headphone combo jack, and two USB2.0 (Type-A) ports.

Left side

On the left side, running back to front (left to right in the photo), the ports go: power jack, mini-DisplayPort, HDMI, USB3.2 (Type-A), wired LAN, and USB3.2 (Type-C).

Front

There are no ports on the front of the unit either.

Hinge

The hinge on the DELL G5 5505 sits right at the back of the chassis. Tilting the screen doesn’t shift the keyboard’s position at all.

Exhaust air vents out just below the top edge of the display. Since hot air naturally rises, this is a sensible layout.

Keyboard and Trackpad

As you can see in the photo below, the review unit has a full-size Japanese keyboard layout.

The area around the ENTER key on the right (where the ¥, _, and characters live) has a somewhat unusual layout. That’s because DELL reuses the same chassis as the English-layout keyboard to keep costs down.

I personally use a DELL G5 5500, and in my experience you get used to this layout quickly once you start typing on it.

Typing feel is decent, and the key sound sits on the quieter side.

The trackpad is modestly sized and positioned where accidental palm touches are unlikely.

Lighting

Aside from the keyboard backlight, the DELL G5 5505 has no RGB or other illumination.

Webcam

The webcam is a 720p HD unit mounted just below the display.

Weight and Portability

Chassis Weight

I measured the weight of the chassis itself.

ItemWeight
Unit only2.49kg
Unit + power adapter3.45kg

At roughly 2.5kg for the unit alone, this is on the heavy side even for a gaming laptop.

Add the power adapter and you’re looking at about 3.5kg total — well beyond a weight you’d want to carry around casually.

Power Adapter

This is a 230W AC adapter, so it’s substantial in both size and weight: 198 x 98 x 26mm and 743g by itself, which is quite large.

Including the cable, it comes in at roughly 1kg.

The laptop together with the full power cable setup weighs about 3.5kg.

VR Performance Results

From here I’ll dig into the DELL G5 5505’s performance. This section estimates VR capability based on the results of benchmark apps.

Comparing Against Oculus’s Recommended Specs

I’m comparing this laptop against a PC that just meets Oculus’s minimum recommended GPU specs.

  • CPU: Intel Core i5 4590
  • GPU: GeForce GTX 1060-6GB
  • Memory: 8GB

The figures below are calculated from measured results.

[kimono_bar title="VR Performance (DELL G5 5505)" color="#4363d8″ max="400″ note="*Relative score with the recommended spec set to 100″]
3Dmark|140
3Dmark FireStrike|133
Cinebench CPU|304
Cinebench SingleCore|145
Memory|200
[/kimono_bar]

*DELL G5 5505 performance relative to Oculus’s recommended spec set at 100

A quick note on what these bars mean: 3Dmark TimeSpy measures DirectX 12 rendering performance relative to Oculus’s recommended GTX 1060 6GB (desktop) baseline, set to 100. 3Dmark FireStrike measures DirectX 12 VR rendering performance — using richer graphics than the TimeSpy test — against that same GTX 1060 6GB baseline. Cinebench CPU measures overall CPU compute power relative to Oculus’s recommended Intel Core i5 4590 baseline, and Cinebench SingleCore measures per-core CPU performance against the same i5 4590 baseline. Memory simply reflects installed RAM relative to Oculus’s recommended 8GB baseline. For the source numbers, see Oculus’s official support page.

On paper, this looks like more than enough performance to clear Oculus’s recommended bar.

Resolution vs. Frame Rate

I ran VRMARK across a range of resolutions. The horizontal axis is pixel count, and the vertical axis is frame rate.

[kimono_cost_table title="Resolution vs. VRMARK Score (DELL G5 5505)"] 3.1|149.9|24.7|76|72 5|133|17|58|72 8.3|108|11|48|72 14.7|71|7|36.4|72 [/kimono_cost_table]

A note on reading this chart: the frame rate VRMARK reports is how many frames per second the PC can draw. If that number falls short of the headset’s own refresh rate, the headset interpolates in-between frames — for apps with little head motion, targeting around half the headset’s refresh rate can still feel acceptable. Oculus Quest and Quest 2 changed how they report this back in October 2020; at current defaults, the Oculus Rift S (80Hz refresh) targets roughly 4.9 megapixels on “Performance Priority" or 5.9 megapixels on “Quality Priority," the Oculus Quest (72Hz refresh) targets about 9.4 megapixels at its “1.0x" render-resolution setting, and the Oculus Quest 2 (72/80/90Hz refresh) targets about 8.7 megapixels at its own “1.0x" setting. (These multipliers can shift a bit depending on the PC’s specs.)

If you’re planning to pair this with an Oculus Quest or Quest 2, look at around the 10-megapixel mark on the chart above to estimate the frame rate you’d get. At the default “1.0x" render-resolution setting, there’s a real risk of the frame rate dropping quite low. Realistically, you’d need to turn the render resolution down significantly to get a comfortable VR experience.

DELL G5 5505’s VR Performance

The DELL G5 5505’s VR performance is low, and it may struggle to hit a solid frame rate.

3Dmark, the general-purpose benchmark everyone uses, produces a decent score here, but VRMark doesn’t follow suit. The Radeon RX 5600M seems to struggle with the high resolutions VR apps demand.

VR Score and Value

Against a baseline of 100 for Oculus’s recommended spec, this laptop scores 87.

ItemScore
VR Score
Higher is better
87
VR Cost Performance
Higher is better value
74*
*Calculated using the DELL G5 5505’s price of ¥121,163 (tax included) as of March 3, 2021.

In terms of VR Score, this puts it on par with the GeForce GTX 1650 series — short of Oculus’s recommended performance level.

Basic PC Performance Benchmarks

Here are the PCMark10 benchmark results, which show how the DELL G5 5505 performs for non-gaming tasks.

I’m comparing it against a desktop PC running an Intel Core i5-10400.

[kimono_bar title="PC Performance (DELL G5 5505)" color="#4363d8″ max="150″ note="*Relative score with the reference PC set to 100″]
Overall|110
Essentials|105
Productivity|100
Digital Content Creation|122
[/kimono_bar]

*DELL G5 5505 performance relative to the Intel Core i5-10400 desktop’s benchmark score set at 100

A quick note on these categories: PCMark10 scores tend to lean heavily on single-core CPU performance. Overall reflects the PC’s all-around performance. Essentials covers everyday tasks such as app launch times and browsing, benchmarked using real app-launch and browser tests. Productivity covers office-app performance (think Word and Excel), benchmarked using OpenOffice-family apps. Digital Content Creation covers creative work such as photo, video, and 3D graphics tasks, benchmarked using apps like GIMP.

It holds its own against the desktop, with no obvious performance gap.

DELL G5 5505’s Everyday Performance

It outperforms a mainstream Core i5 desktop. Whatever task you throw at it, you’re unlikely to feel like you’re short on horsepower.

Standard Benchmark Numbers

Here’s the full rundown of standard benchmark results, including the ones already mentioned above. For general use, this is plenty of performance.

BenchmarkScore
SteamVR Performance TestAverage Fidelity: 10.0 (Very High)
Frames Tested: 9357
VRMARKOrange Room: 6875
Cyan Room: 1132
Blue Room: 1667
3DMARKTime Spy: 5533
Fire Strike: 13292
PCMARK10OVERALL: 5239
Essentials: 8274
Productivity: 6611
Digital Content Creation: 7136
CINEBENCH R20CPU: 3731
Single Core: 463
FINAL FANTASY XVHigh Quality: 4272 (Standard)
FINAL FANTASY XIVMaximum Quality: 9937 (Extremely Smooth)

Even a relatively demanding title like Final Fantasy XV runs fine at high quality settings.

Storage

C: Drive

The unit ships with an SK Hynix “PC611" high-speed SSD supporting PCIe 3.0 x4.

I benchmarked sequential read speeds above 3000MB/s, which puts this comfortably in the fast tier for M.2 SSDs.

Power Draw and Noise Levels

For reference, I measured power draw and noise with the battery at 100% and the fan mode set to “Performance."

StatePower drawNoise
Powered off0W32dB
Idle (“Performance" mode)60W38dB
Under load (3DMARK)191W51dB

Once the fan spins up, it gets noticeably loud. If you’re not wearing earphones or headphones during a VR session, you’ll be able to tell exactly where the DELL G5 5505 is sitting just from the noise.

Power Measurement

Noise

Measured from the center of the laptop, 15cm above the deck, right at the front edge of the unit.

Connecting HMDs to the DELL G5 5505

I tested frame rates across a range of headsets to see what kind of performance each one gets.

As a stand-in for a heavy VR title, I normally test Asgard’s Wrath — but on the DELL G5 5505, Asgard’s Wrath won’t even launch. It likely doesn’t support Radeon GPUs.

Wiring Up DisplayPort-Based HMDs

The DELL G5 5505 has a mini-DisplayPort tucked at the back-left. Headsets like the Oculus Rift S and the Vive family can be driven through this port.

The USB port on the left also supports USB3.1, so the cabling stays fairly tidy.

Oculus Rift S

The Oculus Rift S has an 80Hz refresh rate. I measured the frame rate each app produces on this headset.

Quality Priority

With the Oculus app’s setting on “Quality Priority," here’s the frame rate for each app.

[kimono_bar title="Oculus Rift S (Quality Priority) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX max quality|93.8 [/kimono_bar]

As noted, Asgard’s Wrath won’t launch. Frame rate clears 80Hz (the Rift S’s native refresh rate), but the image occasionally freezes for a split second. It doesn’t feel as smooth as the raw numbers suggest.

Performance Priority

With the setting switched to “Performance Priority," here’s what I found for each app.

As noted, Asgard’s Wrath still won’t launch. Frame rate again clears 80Hz, and this setting should be putting noticeably less load on the PC.

Even so, Half Life:ALYX still freezes for a split second now and then. Whether it’s a memory-cache issue or something else, moving your head quickly causes the image to briefly stutter.

Again, it doesn’t feel as smooth as the frame rate numbers alone would suggest.

Vive Cosmos Elite

The Vive Cosmos Elite runs at a 90Hz refresh rate. I measured frame rates for each app here as well.

Render Resolution: 100% Setting (4032×2380)

With the render resolution in the video settings set to 100% (resolution: 4032×2380), I measured frame rates for each app.

[kimono_bar title="VIVE Cosmos Elite (SS 100%) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX low quality|77.5 Half Life:ALYX max quality|53.3 [/kimono_bar]

As before, Asgard’s Wrath won’t launch, and the other apps also dip below 90fps here — not what I’d call comfortable.

Pimax 8k Plus

The Pimax 8k Plus lets you choose between 72Hz, 90Hz, and 110Hz refresh rates. I measured frame rates for each app at these settings.

Field of View: Normal (Per-Eye 3080 x 2632)

Here’s the frame rate with the Pimax 8k Plus’s field-of-view setting on “Normal" (per-eye resolution: 3080 x 2632). This is the wide-FOV, high-immersion setting.

[kimono_bar title="Pimax 8k Plus (Normal) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX low quality|62.6 Half Life:ALYX max quality|48.2 SteamVR Home|81.7 VRChat|72.6 [/kimono_bar]

As before, Asgard’s Wrath won’t launch, and the other apps also fall below 72fps here — again, not comfortable.

Enjoying this headset at its wider field of view seems like a stretch on this hardware.

Field of View: Small (Per-Eye 2228 x 2632)

Here’s the frame rate with the field-of-view setting on “Small" (per-eye resolution: 2228 x 2632). Even at this setting, the field of view is still wider than most conventional headsets.

[kimono_bar title="Pimax 8k Plus (Small) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX low quality|79.6 Half Life:ALYX max quality|60.7 [/kimono_bar]

As before, Asgard’s Wrath still won’t launch. Some other apps do clear 72Hz, but there’s a slight stutter here and there, so it doesn’t feel comfortable.

Field of View: Potato (Per-Eye 1776 x 2632)

Here’s the frame rate with the field-of-view setting on “Potato" (per-eye resolution: 1776 x 2632). This setting narrows the field of view enough that it doesn’t really make full use of what the Pimax 8k Plus can do.

[kimono_bar title="Pimax 8k Plus (Potato) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX max quality|71.3 [/kimono_bar]

As before, Asgard’s Wrath won’t launch.

Other apps do exceed 72Hz, but moving your head quickly still introduces stutter.

Wiring Up Oculus Quest-Family Headsets

The DELL G5 5505’s integrated GPU is also a Radeon part. Worth noting: the laptop’s own screen is actually wired to that integrated GPU, not the discrete one.

As you can see in the screenshot above, it shows up as “AMD Radeon(TM) Graphics." Launch the Oculus PC app in this state, and it starts up using that integrated “AMD Radeon(TM) Graphics" GPU.

The CPU’s integrated GPU shows up as “AMD Radeon(TM) Graphics"
The discrete GPU shows up as “AMD Radeon(TM) RX 5600M Series"

To get Oculus Quest-family headsets running on the “AMD Radeon(TM) RX 5600M Series" GPU instead, you need to connect a second monitor via HDMI and set that second monitor as the primary display.

Do that, and the Oculus app launches on the “AMD Radeon(TM) RX 5600M Series" GPU instead, which lets you use Oculus Quest-family headsets.

Oculus Quest

The Oculus Quest runs at a 72Hz refresh rate. I measured frame rates for each app here too.

Default Setting (4128 x 2272)

I measured frame rates with the PC-side Oculus app’s render-resolution setting left at the default “1.0x" (resolution: 4128 x 2272).

[kimono_bar title="Oculus Quest (Resolution 1.0x) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX max quality|76.7 [/kimono_bar]

As before, Asgard’s Wrath won’t launch. Frame rate clears 72Hz (the Quest’s refresh rate). Half Life:ALYX does still freeze momentarily every so often — again, it’s less comfortable than the numbers imply.

Frame-Rate-Focused Setting (3104 x 1712)

I set the render-resolution slider to its minimum, “0.8x" (resolution: 3104 x 1712), to measure frame rate at its highest achievable point. Visually, this looks a bit like watching a heavily compressed video — soft and hazy — but motion stays stable.

[kimono_bar title="Oculus Quest (Resolution 0.8x) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX max quality|85.5 [/kimono_bar]

This is the setting that squeezes the most frame rate out of the Oculus Quest.

As before, Asgard’s Wrath won’t launch.

The other apps clear 72Hz (the Quest’s refresh rate) here too. Half Life:ALYX, though, still freezes momentarily now and then — comfort still lags behind the raw frame rate.

Image-Quality-Focused Setting (5408×2976)

I set the render-resolution slider to its maximum, “1.3x" (resolution: 5408×2976), for the highest achievable image quality, and measured frame rate there.

[kimono_bar title="Oculus Quest (Resolution 1.3x) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX low quality|61.2 Half Life:ALYX max quality|49.9 SteamVR Home|78.3 VRChat|81.1 [/kimono_bar]

This setting delivers the sharpest image, but at the cost of frame rate.

As before, Asgard’s Wrath won’t launch.

The other apps also fall below 72fps here, so it’s not what I’d call comfortable.

Oculus Quest 2

The Oculus Quest 2 lets you pick between 72Hz, 80Hz, and 90Hz refresh rates. I measured frame rates for each app at these settings too.

Default Setting (4128 x 2096)

With the render-resolution setting left at the default “1.0x" (resolution: 4128 x 2096), here’s what I measured.

[kimono_bar title="Oculus Quest 2 (Resolution 1.0x) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX low quality|77.7 Half Life:ALYX max quality|65.2 [/kimono_bar]

As before, Asgard’s Wrath won’t launch.

Even at the low-quality setting, Half Life:ALYX still freezes momentarily now and then. Comfort again lags behind the numbers.

Frame-Rate-Focused Setting (2784 x 1408)

I set the render-resolution slider to its minimum, “0.7x" (resolution: 2784 x 1408), for the highest achievable frame rate. As with the Quest, this produces a soft, hazy image reminiscent of heavily compressed video, but motion stays stable.

This setting squeezes the most frame rate out of the Oculus Quest 2.

As before, Asgard’s Wrath won’t launch.

The other apps clear 72Hz (the Quest 2’s refresh rate) here. But even at this setting, Half Life:ALYX still freezes momentarily now and then — comfort still trails the raw numbers.

Image-Quality-Focused Setting (5408×2736)

I set the render-resolution slider to its maximum, “1.3x" (resolution: 5408×2736), for the highest achievable image quality, and measured frame rate there.

[kimono_bar title="Oculus Quest 2 (Resolution 1.3x) x DELL G5 5505″ unit="fps" color="#1e90ff"] Half Life:ALYX low quality|59.9 Half Life:ALYX max quality|48.5 SteamVR Home|81.1 VRChat|83.8 [/kimono_bar]

As with the Quest, this delivers the sharpest image but at the cost of frame rate.

As before, Asgard’s Wrath won’t launch, and the other apps also fall below 72fps here — not comfortable.

What I Could Not Verify

This is a single review unit on loan from DELL, so unit-to-unit variation in fan noise, thermals, or SSD binning can’t be ruled out. I also wasn’t able to check whether a later AMD or Oculus driver update changes the stuttering behavior described above — Radeon VR driver support was still fairly young in early 2021, and it’s plausible that newer drivers move these numbers. And I only tested the specific apps and headsets listed here, not the full VR library.

In Summary: A Cost-Effective All-AMD Laptop That Struggles in VR

I’ve now gone through the performance of DELL’s all-AMD, high-value gaming laptop, the DELL G5 5505.

What’s Good About the DELL G5 5505

· The novelty of a genuinely all-AMD build
· Strong performance for the price, i.e. excellent value

Where the DELL G5 5505 Falls Short

· At roughly 2.5kg, it’s heavy even by gaming-laptop standards
· The specs make VR a tough sell

The DELL G5 5505 is one of the rare laptops that pairs an AMD CPU with an AMD GPU. In general benchmarks, it punches well above its price — a genuine high-value model.

When it comes to VR, though, that value proposition doesn’t hold up.

HMDAssessment
Oculus Rift SRendering can’t keep up with fast head movement.
Oculus QuestRendering can’t keep up with fast head movement.
Oculus Quest 2Rendering can’t keep up with fast head movement.
Vive Cosmos EliteRendering can’t keep up with fast head movement.
Pimax 8k PlusRendering can’t keep up with fast head movement.

Judging by VR app frame rates, the Radeon RX 5600M performs roughly on par with a GeForce GTX 1650.

VR apps need to render at higher resolutions than typical 2D games, and the Radeon RX 5600M seems a bit underpowered for that job. It doesn’t just fall short of what its on-paper specs suggest — the rendering visibly can’t keep up in places. Notably, this stuttering doesn’t show up on a GeForce GTX 1650.

The image freezes when you move your head quickly. My best guess is that it’s some kind of memory-cache issue — it feels like the loading simply can’t keep pace.

A future driver update could improve things, but if VR is your priority, I’d recommend going with a GeForce-equipped model from the DELL G5 5500 lineup instead.
I personally use a DELL G5 5500 myself, and I’m happy with its value for money.